In the 1980s, when the NES was out, Nintendo had control over 90% of the 8 bit market in the US. Many companies sought to capitalise on this by either converting arcade games or making games based on popular movies and TV shows.
Temple of Doom was released by Tengen and later Mindscape in 1988. Both versions of the game are identical. This game sought to capitalise on both markets at the same time, by converting an arcade game based on a popular movie.
The game starts players off in the mines undeneath Pankot Palace. Players assume the role of Indy as he traverses the mines, fighting off Thuggee warriors, to rescue the enslaved children of the mine and also find the Sankara Stones. Unlike the arcade game, Indy can jump this time round and is needed to traverse some of the more difficult sections.
If the player takes too long, Mola Ram appears and takes all the items the player had acquired and they also lose a life. The player also loses a life if they touch an enemy, land in lava or fall from too great a height.